The gamification of the digital world was an idea that popped up quite a few times at last week’s SXSW conference. Much of the discussion revolved around a presentation by SCVNGR creator Seth Priebatsch who was quoted as saying, “Game dynamics are too powerful to leave bottled up in games.”
Think about the amount of time the digitally connected adult spends playing games on his phone, online or on a game system. People have been known to spend an entire weekend working their way through the World of Warcraft and have you had enough of those Farmville updates you keep getting from your Facebook friends?














